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I reckon nothing can be done about this, but thought I'd bring it up once. It's the same across PS1/TombATI/TR1X:
https://github.com/LostArtefacts/TR1X/assets/4934209/273de6b2-3612-450f-8dd6-bfc1b1…
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### Describe the bug
The Inter font included in the Prime themes seems to be corrupted. Chrome gives the error:
```
Failed to decode downloaded font: http://localhost:4200/media/Inter-roman.var.wo…
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1. ~In the original game, every time you run into a wall while pressing Action, Lara don’t crash into the wall (I mean, when Lara wit the wall with her arms and say: Uhhh!!!). When playing OpenLara, i…
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It flickers for a split second and then returns to the normal camera, if Lara has her weapons drawn.
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**Describe the bug**
Game for sure uses OpenGL in classic mode, however im unsure what the remastered graphics use, dlsym hooking is required.
Classic mode and Modern graphics are both rendered …
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Hello,
I just upgraded the library version to 17.12.0. I'm using the lara-cyan theme and I encountered the following error during the build:
**Undefined variable.
21 │ outline-offset: $in…
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On my setup, there is either a black frame or a windowed border around the game:
Lara's Home:
![Screenshot (1079)](https://github.com/LostArtefacts/TRX/assets/94776985/93de56fb-9c5f-4f14-96f5-89ac…
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There is a difference in behavior of action+up and action+jump. Using the latter it is possible to grab edges that are overly high.
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Need to investigate
```
- Upgrading lastdragon-ru/lara-asp-formatter (1.1.0 => 1.1.2): Checking out ede04c095d
ede04c095d771cae6fa48a13121bb689dcb6ca5e is gone (history was rewritten?)
U…
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TODO: screenshots, more tech info
Game has unused Pistols ammo pickups, also prerelease versions (demos) has limited Pistols ammo feature. When feature is enabled you probably need to disable autom…