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there should be a way to inspect tiles and remove a layer or edit attributes of the tile or event at that location
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```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
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```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
all things pertaining to the Blender Map idTechX map editor here, so I stop hijacking other's discussions with my crappy program :)
my repository: https://github.com/BielBdeLuna/Blender_IDtech4_GPL_m…
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Currently the implementation sets its' own Map on the root LoroDoc with `ROOT_DOC_KEY` but I have a deeply nested Tree structure where each node can have its' own editor attached. It would be nice to …
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Is it me or there is no way to open an options window in the map editor?
Is it by choice or just that no one ever got around to make the code for it?
**P.S.:** If I missed it please accept my excu…
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Not a java pro, trying to run the map editor.
At first I couldn't get it to open, found out you need to run it from inside the jurk folder, not the gurk folder
then it was saying it couldn't find ce…
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```
I have been evaluating 2D game engines for the Android (Rokon, Angle Cocos2d
etc..). So far I have notcied that none of the engines support any standard
tile map formats.
One of the biggest ti…
-
```
What steps will reproduce the problem?
1.download maps editor
2.start it and hit ok on the agreement
3.it shows a force close
What is the expected output? What do you see instead?
the expected ou…