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Hi,
After checking out the example scene I wrote a quick script to merge multiple objects together. This of course resulted in complete and utter failure, I got some semi-good results but it was cle…
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## Issue Details
While using `min_rectangle_2` on some quasi-rectangle polygons, the output is not a rectangle but a degenerated set of 4 points, two pairs of which are equals.
A simple exampl…
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### Describe the project you are working on
Large Terrains, From Blender, Loaded as obj
### Describe the problem or limitation you are having in your project
obj have no auto Mesh Lod, and for Larg…
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I experiment Texture a lot using OpenMVS, the result is pretty good except a small problem,when the mesh is dense and doesn't have enough images( or views ), there are a lot of small diffused tria…
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How it would work:
1. Ignore any impedance in lines/transformers
2. Turn cycles in the network graph into single buses by merging all buses in each cycle.
3. Calculate the flow of active and reacti…
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**Application Version**
Cura 4.3.0 , Official Build
**Platform**
Linux Ubuntu 18.04 LTS , Ultimaker 2+
**Display Driver**
Intel Graphics
**Steps to Reproduce**
set max resolut…
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### Version
latest dev version
### Operating system type + version
win10
I noticed this today, while accesing an option I used not all the time but somehow often: resolution
It called my at…
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Can you share a demo script to evaluate on DeformingThings4D dataset?
Or can you explain the changes that need to be made to the commands or files?
Also, can you share the filenames from ModelsRe…
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The driving idea behind this package is to unify all the disparate packages for geometric calculations in Julia, and make them GeoInterface.jl-compatible. We seem to be focusing primarily on 2/2.5D g…
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I noticed that the OBJ models have a lot of unnecessary faces and vertices that can be removed with decimation in blender which would greatly improve performance. After doing some testing, I found tha…