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(From Catreina in the forum: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-tools/1261253-mcdungeon-v0-15-0?page=100#c1992 )
PhatLoots appears to need a list of chest coordinates …
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List of stuff to move from the forums to the wiki.
## osu!
### Development
- [x] [Staff Promotion/Retirement Log](https://osu.ppy.sh/community/forums/topics/179514)
- #1138
- [x] [osu! ac…
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When creating custom mountain models, it is not uncommon for someone to come to #modding_help with an unusual exception stemming from somewhere in https://github.com/EverestAPI/Everest/blob/dev/Celest…
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As a PZ translation n00b, I've just read a bunch of documentation scattered across different sites to try to understand how the system and process works. As far as I can tell, this repo and the [How t…
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Basically this would allow you to supply an image overlay (which already works) but also have an option to use that overlay as a mask. White areas would be 100%, black would be 0%, grey would be 50%, …
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Since the idx files are broken down nicely by the v007+ modding tools, it is possible to cross reference them easily. A parser that looks for gaps in skill levels and itemset levels can help cut down …
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### Describe the problem
I'm not able to complete the build successfully.
1. The project relies on the existence of `Keys.props` file in the `..\..` folder. It is not clear what properties inside …
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Hello there,
First of all thank you for this program!
I'd like to ask if it's possible to support BC7 compression for DDS files. I'm dealing with large dumps of game textures (Modding Resident Ev…
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The search API is heavily tied to the ASM library, which parses Java class files. Android classes are packaged into a single DEX which we parse using [dexlib2](https://github.com/JesusFreke/smali).
…
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It can be achieved by keeping the reference to the mod (GamePathEntry) and arz/arc file at Item level and Player level. doing so we can avoid itemid collision/ambiguity by prioritizing mod file data r…