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Sometimes when using the ELS, it bugs and the U menu doesn't open. but when i restart the script then it works. it doenst show a error in console iether
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### This function solves the problem (这个功能解决的问题)
我想用在uniapp里面使用NativeUi,请问NativeUi是否跨端兼容,因为uniapp要求无dom的vue组件才能跨端兼容。
或者大多数组件跨端兼容也可以。
### Expected API (期望的 API)
``
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I am a total novice at windows UI so apologies if this seems trivial
Given the following:
```rust
use native_windows_gui as nwg;
use native_windows_derive as nwd;
use nwd::NwgUi;
use nwg::…
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# vMenu Suggestions
Here you can request features for future vMenu versions. Please note that I'll only add features if I feel like they fit vMenu. If I don't add your feature, then you can add this …
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NativeUI had the [`ControlDisablingEnabled` property](https://github.com/Guad/NativeUI/blob/master/NativeUI/UIMenu.cs#L935), which allowed you to turn off the control disabling entirely so you can han…
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**Version**
3.0.4
**Description**
This pops up in the console menu
14:39:15] [DEBUG] Loading scripts from C:\Games\Grand Theft Auto V\scripts ...
[14:39:15] [DEBUG] Loading a…
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Should be fairly simple to implement; Would fork and implement it myself if I had the time... Mainly recommending this due to RageMP's poor extendibility in the NativeUI Department (Think it actually …
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Add menu glare like in CitizenFX port of NativeUI.
![image](https://user-images.githubusercontent.com/35671020/133450547-3240aae6-a7ce-42c3-8399-5d4440a1ba83.png)
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make reason shortcuts show client-side in the reason field, can send them along during configuration stage and then have a function that checks if the entered reason matches a shortcut, else just retu…
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Would be nice if there was an option to define 'static' extra's, like for takedown lights, that you can map to a specific key.
Maybe something like:
```xml
```
The `Key` option is a nice …