-
https://developer.mozilla.org/en-US/docs/Games/Techniques/2D_collision_detection
Make a separating axis theorem collision in PIxiJS
-
### Current Behavior
I've found a bug with the Sprite click handlers. See repo and 20sec video for clear explanation.. Basically if a Sprite Texture is in the stage, and the page is refreshed, the cl…
-
### Current Behavior
The two red areas left and right are rendered using `Graphics.poly/fill`. With `8.0.5` the line thought though the middle wasn't there but now with `8.1.0` it is there.
### …
-
### Current Behavior
https://github.com/pixijs/pixijs/issues/10300 is the closest existing issue I found.
With the ESM build, Pixi 8 won't render anything and doesn't define some variables (like `…
-
Tried to use solutions given in https://github.com/pixijs/spine/issues/365 and https://github.com/pixijs/spine/blob/master/examples/change_tint.md and none of them work. However, when trying the alpha…
-
Hey,
Amazing game and open source
-
Here's a screenshot of what python's looks like:
![image](https://user-images.githubusercontent.com/10591373/135143530-f5f2f777-bf50-4ac7-bd82-3266d2d93f7d.png)
-
What is the latest version of pixi-spine for pixiJs 4?
-
Hi, I've just set up a little project using `pixi.js` 7.2.4 (to be precise) and v5.0.8 of `@pixi/particle-emitter`. I've been unable to get the `animatedSingle` behavior type to work. I am seeing cor…
-
Seems like a typo this.applyRenderMixin**g**
https://github.com/pixijs/pixi-layers/blob/d8a2d9dba0e1fdac3169bf35473725143360e6ff/src/DisplayMixin.ts#L118