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Sorry, I'm having a lot of problems to understand the `` element so I can deal with it correctly.
Now my question refers to what to do when a note has several `` elements that are neither alternate…
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The currently partially implemented scheme of multi-block structures is that each one is a `Block` which contains the entire structure, and when it is placed in the world, a `Zoom` modifier is used to…
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Page 12 of Catan Rules "Each player receives his starting resources immediately after
building his second settlement; for each terrain hex adjacent
to this second settlement, he takes a corresponding …
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Hi,
I'd like to propose new readability rule for ternary expressions. Valid options should be:
1. Whole expression in one line:
``` c#
int x = booleanExpression ? firstIntValueExpression : …
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I like putting my usings inside and external usings outside and I know of others who think alike... so why exclusive?
[Enter feedback here]
---
#### Document Details
⚠ *Do not edit this sect…
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Thanks for creating [PFL](https://api.csswg.org/bikeshed/?force=1&url=https://raw.githubusercontent.com/vector-of-bool/pitchfork/develop/data/spec.bs)! The merged header placement rules seem to overla…
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@vsrisuknimit I saw, in an existing Help page, mentions of how solo rules change by expansion. It was missing Colonies, but it got me thinking that actually a full accounting of the solo rules in one …
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**Edit**: Use the fix from @Azaret below, it works great!
When attempting to use Font-Awesome icons within a Bootstrap [input with feedback](http://getbootstrap.com/css/#forms-control-validation), th…
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We currently do not support the `@diagnostic(…)` attribute/`diagnostic(…)` directive (AKA "diagnostic filters" in the WebGPU spec.). This is a rather complicated subsystem, but it's exciting to have r…
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```
@Composable
fun MyComposable(
modifier: Modifier = Modifier,
content: LazyListScope.() -> Unit
) = LazyColumn(modifier = modifier, content = content)
```
`ModifierParameterPositio…