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```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
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```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
-
```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
-
```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
-
```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
-
```
Great little app! The puzzles are too easy. Can you add a harder level?
```
Original issue reported on code.google.com by `ghlsn...@gmail.com` on 3 May 2010 at 4:00
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We have the next java code:
```java
String[] strings = new String[10];
for (int i = 0; i < strings.length; i++) {
strings[i] = String.valueOf(i);
}
int sum = Arrays.stream(strings)
.fil…
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As a solver, I’d like a “start in downs-only” setting that doesn’t need to be immediately overridden when it doesn’t make sense, such as:
* Puzzles tagged as word-ladder
* Puzzles tagged as cryptic
…
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**Describe the bug**
When doing the 50 offline puzzles, if I deliberately fail a lot in a row, then come back online, I don't lose any rating points, even when I wait for a while.
**To Reproduce**…
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It's weird because you already have puzzle Racer, storm (fast puzzles gamemodes) but in the normal puzzles the pieces moves so fast you tend to speedrun it, instead of thinking it through.
So the s…