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Hi,
Thank you for the books, they were very helpful! I signalled an issue on the blog, but you might not visit it often, so I'll put it here, too.
I implemented a ray tracer with help from your …
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Our microservice stack is built atop Undertow without Spring or Servlet API. I am wondering how can we leverage AWS X-ray Java SDK. Last thing we want is to get Servlet API or Spring as a transitive d…
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This library has all the boilerplate for
* Input validation using pydantic models, including all AWS stuff such as context, SQS/SNS envelopes
* Cloudwatch friendly logging setup
* Tracing https:/…
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I started to dig the parallel mode of SceneCamera, which so far can not be handled by the view very easily (zoom not working, size has no dedicated inputs but is "controlled" by Fiels of View... ) and…
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When we ray trace an object which is set to transparent but whose opacity level is set to 1, the raytracer overwrites the opacity value with its own value. In the below image the opacity of the table …
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Hi Phil, again thanks a ton for sharing this great demo!
As I understand, the repo parses a SCN node to a Metal scene. So, when we are on Metal side, we loose all the Scenekit APIs, like controllin…
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Client version: 1.11.2
Server OS: Windows
Commit id: 2b699dc749b1827e47943f148f57dfe2e03f3a75
### Expected behavior
Mobs should not be able to walk where there is a solid bloc…
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Hi,
This [pse](https://www.dropbox.com/s/5do6ylbcragiphi/issue_stick_ball_orthoscopic_transparency.pse?dl=0) should explain the issue, just try to render it (older versions of pymol have the same iss…
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Hello!
How can I render the existing scene with different mesh (BufferGeometry + some Materials) with PathTracing-Render?
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When using the render_data method, I noticed the following two issues when working with the attached minimal working example at bottom:
1. The depth option appears to only return half of the expect…