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The problem is simple, for example, if there are 4 players on the server and then one disconnects, `BasePlayer.GetAll` returns all 4 instances, instead of 3. That is, it is taking the instance of the …
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pRO will be launching today for CBT let's all be updated for the new 3rd party programs we can use.... FF
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@KevY007 The bot is exposed to "spectate" anti-cheat and if it enters a rather good server, it can't enter and fixed name for 0.3.7 doesn't work
Mr4sR updated
3 years ago
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Hi, I try to compile discord-connector plugin on my own, but got stuck at log-core plugin. I tried everything, downloading it as root, as normal user, include it into samp-discord-connector directory,…
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I did new tests and found that when the (mobile) player shoots at another player from a short distance
it doesn't falsely detect, but when the (mobile) player shoots at a greater distance, it falsely…
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Hi all,
has anybody been able to compile shairport-sync under OpenBSD/amd64? I downloaded the source and needed utilities, but when I issue 'autoreconf -i -f' the command runs forever eating up > 90%…
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Has anyone taken a look at implementing promiscuous mode with Circuit Python + ESP32S2 ? I have tried a few approaches and no success.
Here is the sample code that I have been working on - after bu…
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Hi,
Since I installed the fixes.inc, some Gametext has been sticking on player screens. I have experienced it myself every time I played continuously for a couple of hours.
There is two of my gamtex…
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This is spun off #9617 to aggregate user feedback for another round of pip’s location backend switch from `distutils` to `sysconfig`. If you find yourself seeing something like:
```
WARNING: V…
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We have a large F# module that performs some simulation and we observed that change (example in the code shown below) generated some unexpected values that we cannot yet explain.
The unexpected be…