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Figure out the sound playing mechanics... Yes.. Currently we have the means to play MP2. We know how to extract them from the SDT files. But it is not as simple as that.
In game data many things have…
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**Steps to reproduce:**
queue two things with `play`
run `sfx` while first thing is playing
observe that when the sound effect ends the bot doesn't go back to playing, even when the next queued son…
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As suggested on github, I'll make a list of the worst offenders as I play through the game.
Ch 5
1. "...Even Genji-san?! Five people have been Killed?!"
2. The final song played in the Dlanor vs B…
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Shotgun can only single-fire.
- [x] Shoot
- [x] Shoot but out of ammo
- [x] Reload
- [ ] SFX on pickup (?)
Current shotgun:
https://drive.google.com/open?id=1eTkg-hnAolh1nf1v2Ebkx-MO-yEQihls
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Hi,
The bot is not leaving after it plays the SFX. I have tried to use the built in audio cog auto disconnect but it cuts the SFX off too early, even when I up the padding.
Is this a bug or some…
Cazed updated
4 years ago
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Make a document with ideas for SFX for different parts of the game.
Some stuff already exists in the Style Guide: https://docs.google.com/document/d/1R2i_TjMr9fab4DJrdDIlw2lI8va4kjZ0dWQUF1NP3CM/edit?…
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Hi,
sfx module "7zCon.sfx" not support method ZSTD.
```
Extracting archive: ./1.sfx
--
Path = ./1.sfx
Type = 7z
ERROR: Unsupported Method : 1.AppImage
Sub items Errors: …
11p5G updated
2 years ago
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- sfx When drag and shoot
- sfx BT-กดปุ่มตกลง
- sfx BT-กดปุ่มยกเลิก
- sfx เสียงฟันดาบ
- sfx When Win the game
- sfx When Fail the game
![image](https://github.com/s1n-c0s/UNDERLINE/ass…
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### Description
Background music and Sound effects for the visual novel.
### Reference
- none so far
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The sound for the footsteps are a bit too loud compared to the music.