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I am new to using holdouts in RManForBlender. Have tried all the workflow suggestions I have found and none seem to be working correctly. I have never used separate passes and combined them so, I ha…
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## Description
Crashes on memory heavy websites like youtube. Using a lot of memory overall. About 13gb! with 1-2 youtube tabs open.
## Steps to Reproduce
Potential steps:
Packages:
Arch linux…
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I tried to save a principled (mantra) shader to the library and got the message "Please set $OCIO first". Any reference to relevant documentation available?
Cheers,
Zen
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https://github.com/non-void/VirtualBones/blob/main/assets/dress02/SSDR/rest.obj
Can I change the garment without retraining?
Your paper mentions sampling 10 sets of simulation parameters with da…
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The `usdNc` plugin fails to load when using a custom build of this repo, as the lib is not built. This is using the 18.0.416 cut built against the same Houdini version, again with a custom USD library…
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i'm sure this is basic, but I'm not easily grokking it.
I'm looking to make a cross-platform "maya" package, so each platform needs a different path to the maya install dir.
I feel like:
variants …
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Howdy, I'm using MaterialX in Houdini Karma and I'm very pleased with the system overall. The only thing I find lacking are the native MatX ramp nodes. To address this, SideFX released their own ramps…
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we currently unpack RPKs (at ResolveMap creation time) so houdini can read any resources (e.g. textures) after model generation.
task: implement a "rpk:" schema handler based on this example: https…
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**Describe the bug**
using v6.1.2.0 or any above versions will render the principled shader useless in Karma but not in Mantra.
**To Reproduce**
Steps to reproduce the behavior:
1. I tried on a …
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Hello.
I have some need to support `` as a token for the frame padding, which should be interpreted as %04d.
Is that something you could see being useful as part of the library? If so I could tr…