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#### The spaceship must be able to shoot enemies.
In this issue we are going to implement the shot class, which should have attributes for its position, a method to paint itself on the screen, a met…
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I get this error when i build :-1:
error NU1100: Unable to resolve 'Newtonsoft.Json (>= 12.0.1)' for '.NETCoreApp,Version=v2.1'
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//Machs mit der Hand (Manuell Spawnen)
- [x] BabylonTower
- [x] SnakeTemple
- [x] WoodenClockTower
- [x] Pyramid(?)
//Das fühl ich anders. (Overhaul)
- [ ] BrickHenge
- [ ] ChurchGra…
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JA
NEIN
BOSSTRANSFORMATION
[recurrent complex structures.txt](https://github.com/wolfkidsounds/Universe-Modpack/files/6085879/recurrent.complex.structures.txt)
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There is a lot of unused code in the SpaceGame files (especially SpaceGame.java), we should think about cleaning it
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SpaceGameにおいて、BGMが頭だけ一瞬流れた後、再び頭から流れ始めます
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pause/EscapeToPauseをKeyListenerにaddするとできるのでやってください
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**Describe the bug**
When the boss is killed, his bullets are not computed
**To Reproduce**
Steps to reproduce the behavior:
1. Go to 'Spacegame'
2. kill the boss and try to go on his bullet
3…
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見た目いじれたら楽しいよね、という話です。
この処理は[SpaceMapDrawer](https://github.com/TrpFrog/medipro-game/blob/main/src/net/trpfrog/medipro_game/space/map/SpaceMapDrawer.java)の背景のトランジション処理あたりが参考になるかもしれません。
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Hi, I wanted to package your game in [AUR](https://aur.archlinux.org) (and if you’re interested too, on [Flathub](https://flathub.org/)), but it seems the sprites listed in `src/bin/pack_assets.rs` ar…