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Add TypeScript definitions for the SugarCube Twine format.
[npm install --save-dev @types/twine-sugarcube](https://github.com/ezsh/types-sugarcube)
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**Describe the bug.**
well when i compile my game and i clicked in any option the previews passage with the other options still is in the game.
with a screen reader (jaws or nvda) i acn read the con…
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When a session is saved/restored (via a manual browser refresh, but this may also impact the default save/load system), Sugarcube variables that are set as Infinity are converted to null, likely due t…
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Super excited to see the release of Chapbook. I've jumped straight into developing an interactive book using Twee and Chapbook.
The biggest stand-out issue for me is that currently the use of undef…
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**Version**
**Publicly Available Alpha**: SugarCube v2.37.0-alpha.19+10193
**Most Recent Build Available**: SugarCube v2.37.0-alpha.20+1
I did not test the backported `` `` macro set for ≤ v2.36.1
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Originally reported by: **Thomas M. Edwards (Bitbucket: [tmedwards](https://bitbucket.org/tmedwards), GitHub: [tmedwards](https://github.com/tmedwards))**
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It…
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This project is currently in two incompatible pieces.
A database that contains subscriptions, and a UI that allows people to post OPML files to a server.
I started the latter project in 2016, b…
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Your image has been working very well for me for several years. I depend heavily on recipes.xml to intelligently feed Sugarcube in LMS. Recipes never worked by placing the file anywhere and everywhere…
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Currently, the only way to simply execute TwineScript‍**†** code is to use the `` or `` macros. This works well for single-line code snippets, but is less than ideal for multi-line snippets.
Ide…
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**Describe the bug.**
The autofocus option from textboxes does work on the first loaded or playable passage. It works as intended if the textbox with autofocus is coded on any other passage (as long …