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### **Please explain your feature request to the best of your abilities:**
Add these options to towns plots. Would be good to have interaction with plugins like "cannons". Making sieges possible with…
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I notice the main issue with towny's nations is the fact that it lacks the most important rule to define a nation: A nation must _own_ their towns. Rather than being viewed as though a fully fledged c…
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### DESCRIPTION
- Currently the action bar messages (for limits) are triggered using an "md_5" library which does not work on some MC servers (e.g. CraftBukkit 1.16.5).
- There is now code in place …
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### What steps will reproduce the problem?
1. write /player (the error does not occur with all nicknames!)
2. look at the console
### What is the expected output?
normal behavior of the /pl…
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**Is your feature request related to a problem? Please describe.**
- The occupation system is a great way to support "peaceful community" nations, and "shopkeepers" in servers with only n spawns. How…
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Anti spam and Anti swear are not working
My settings file:
```yaml
# !-----------------------------------------------------------------------------------------------!
# We…
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**Please explain your feature request to the best of your abilities:**
Add a “/t coup” or “/n coup” so if over a majority of residents or towns are unhappy with the current mayor/king and he/she is …
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> [](https://github.com/Xoma163) **Authored by [Xoma163](https://github.com/Xoma163)**
_May 16, 2021_
_Closed May 16, 2021_
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Hello
```
mcstatus example.com:25566 json
{"online": true, "ping":…
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Integrate an election/referendum (or basically vote) system to Towny.
1 - Allow king/mayor to set up recurrent elections,for exemple "/n set election 3" will set up an election every three months.
…
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Hi, this addition could solve an issue that many players complain about during pvp: claim hiding. Being able to be safe so easily entering city claims during pvp clashes is really annoying, you can g…