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I got this error when I execute `mesh.merge_vertices()` or `mesh.process()` with the trimesh==3.9.20
```
if hasattr(mesh, 'faces') and len(mesh.faces) > 0:
referenced = np.zeros…
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Hello. I observe a strange behaviour with `trimesh.load` it somehow seems to shrink the vertices. what could be the reason?
Edit : The mesh referred herewith can be downloaded from [here](http://pr…
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The following issue describes outstanding TODO items related to the `Canvas.trimesh()` feature (from #525):
## API
- [x] Write utility function (in _ds.utils_) to help generate the data structure …
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I am using trimesh to load a obj mesh that is quite large (563416 faces) with a .mtl texture. Without the texture the mesh object can be loaded but with texture the process is killed with exit error #…
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thanks for the great work.
i have a problem when I am running the code on colab environment . the results given doesn't include the texture of the body. however , when I use the code on huggingface …
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If I draw a box with each triangle a solid color like so:
```python
import trimesh
import numpy as np
mesh = trimesh.primitives.Box(extents=(5, 5, 5))
mesh.visual.face_colors = np.array([
…
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If I create a scene with two objects and only one has verteces/triangles colors (one of them or both), it can be exported correctly but crashes when loading it:
```python
import trimesh
from tri…
domef updated
7 months ago
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I am trying to render two transparent objects which are 'behind' each other, such as a transparent cube withing another transparent cube with the top cut off, see example below.
However, depending …
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Angled faces cannot be produced here.
```
random_id_vec = np.random.normal(model.id_mean, np.sqrt(model.id_var))
# create random expression vector
exp_vec = np.zeros(52)
e…
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First of all, thanks for this awesome tool. The way of importing neurons from neuPRINT is super straight forward. I was wondering if there is a similar method using the “Copy view URL to clipboard”…