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Issue was brought up here: http://forum.spritebuilder.com/t/timeline-node-tree-upside-down/2588
The timeline should order nodes from topmost highest zOrder to bottom lowest zOrder. This becomes most …
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There are some upcoming algebras in Sage (Clifford algebras in #15300, Yangians in #15484, and orthogonal/symplectic basis for Sym #15536; likely others) that would benefit from having a category wi…
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There's an issue with unity animations where animation time wraps to 0 when it reaches the end of the animation. This actually applies to anything with WrapMode.Once
This means that when a part is no…
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‘Arrive By’ routing bug, where the routing engine wants is keeping the customer on a transit vehicle rather than wait at the preferred transfer point.
This example below has the Greenline leg trave…
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With a list of 10 tests and the last test set to IGNORE_TEST, the results of the test are not reported properly:
Unity test run 1 of 1
## .........!
10 Tests 0 Failures 0 Ignored
OK
The "!" is corr…