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### Describe the bug
Airshipper does not launch
### Steps To Reproduce
Steps to reproduce the behavior:
1. install airshipper
2. try to launch
### Expected behavior
it starts
### Screen…
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Currently it is using the default implementation which is not optimized.
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Hi
Incredible repository which I found just yesterday.
Issue: The app will force Mac to freeze for a while completely blocking all IO until the system will force itself to reboot.
`zig build …
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Note again that this is for the **intel** driver, `igvk64.dll`.
Edit: However, there are issues even when running on discrete GPU: https://github.com/shader-slang/slang/issues/5275#issuecomment-24102…
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**Describe the bug**
Weird assertion error, but only on epoch 27 (tested 5 times now, crash is always the same spot, even if batch size is changed). Using main branch.
Error is this line:
```ru…
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The relevant code from ssbh_wgpu, which matches the results from testing in game:
https://github.com/ScanMountGoat/ssbh_wgpu/blob/d1748b0e9663f47281c51d7f05cde1fbea5b00f6/ssbh_wgpu/src/animation.rs#L…
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## Description
When building a `RendererConfig` with `texture_format: wgpu::TextureFormat::Rgba16Float` (to output to HDR):
```rs
let renderer_config = imgui_wgpu::RendererConfig {
texture…
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Apologies if this is available and I missed some documentation—
Is it possible to "import" or "export" a native (i.e., Vulkan, Metal, etc.) texture or buffer into wgpu?
I see some hints online …
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**Description**
Run wgpu with OpenGL on linux, and the initialization fails with the error message 'Surface isn't supported by the adapter.' This happens on both Wayland and x11 (Tested in four …
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The lion renders in with_winit, but I get tons of these error messages to stderr:
```
[2024-05-03T17:20:47Z ERROR wgpu_hal::auxil::dxgi::exception] ID3D12CommandQueue::ExecuteCommandLists: Using I…