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When generating an empty workspace with the `4.6.0` version the `editorVersion` says `4.5.0`.
I tracked the code up to `editor.tsx:999`
```js
const editorVersion = this._packageJson.dependencies[…
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A Lensflare effect would be cool to have and add a more immersiv feeling.
**Examples:**
- https://krpano.com/plugins/userplugins/lensflare/example/_vr/index.html
- https://threejs.org/examples/…
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New model is being developed but it can take a while - why not use the existing one?
EDIT: we could use some of the tools to embed on the website: http://babylonjs.com/
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Hello,
thank you for your github repo project.
Would it be possible to export the animation to VMD/MMD motion file? So i can use the file in another 3D viewer, like BabylonJS/ThreeJS with any …
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Hi, I follow these step and get an issues with android I share the warning message in below
_THREE.WebGLRenderer 75
three.min.js:676 THREE.WebGLRenderer: OES_texture_float extension not supported.…
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Hi,
I'm trying to render pbr gltf2 model with hdri panorama and the scene seems to be overexposed compared with BabylonJS or PEX.
![37996395-68dddb8a-320f-11e8-92af-3a623607031e](https://user-im…
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### Problem Description
I [ported](https://github.com/jihoobyeon/BRN-windows) BabylonNative and BabylonReactNative to TurboModules.
If i added to an empty app, it builds, but bangs after a little ti…
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i followed the installation instructions (https://doc.babylonjs.com/extensions/Exporters/Blender), and had no success with it.
i had to manually copy the folder babylon_js to "C:\Program Files\Blende…
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Hello,
I tried vue-babylonjs animation component yesterday and when I changed the mode to constant or/and the loop to false, it does not seem to stop the animation loop...
Anybody experienced th…
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This is a feature request for a formalized API for haptic feedback on WebXR gamepad inputs, when available. Even very simple haptics can greatly increase immersion and usability in XR applications.
…