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First of all I am sorry for rising this issue here it might not belong here and I would close it soon. But I am stuck here and would really like have your opinion.
So I have build a 6-axis manipul…
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Hi
I have few questions on approximate implicitization used in Go-Tools.
1. How do I compute distance of a point to approximate implicit function? Is evaluation operator () in BernsteinTetrahed…
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Hi
I'm drawing a plant and i have some components ready in dxf files.
I already did the major plant, now I need to include those dxf components into my current plant.
The maker.js lib doesn't…
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This is a new tracking issue for fitting robustness. There shouldn't be too many problems once #269 lands, but if there are any, please post them here.
This issue also tracks curve offset, as that …
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### Summary
I have a need for a rule I might call something like `no-root-folder-ancestor` (see context below), that I sense is possible with the `forbidden.from/to` apis, but my weakness with re…
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I noticed a problem with paths from the Intuos Pro Paper Edition tablet. It seams that interpreting the path description in the WILL file as a list of control points of a Cubic Bézier curve is not cor…
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We should be able to support doing anything Processing.js or http://p5js.org can do, short of 3D. We don't have to do everything the same way, but we should be able to do it.
dethe updated
6 years ago
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Only building an iOS app, so can't talk for Android, but when the following is run, the svg appears but not the animation. I have tried importing the `animateTransform` property too, still not working…
B4R05 updated
1 month ago
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We are missing the numpy equivalent of `numpy.interp`:
Perhaps something along the lines of:
`Interpolate(x, xdata, ydata []float64) (y []float64)`
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When constructing objects like casings or similar it take a lots of time to construct smooth edges with Bezier.
I've found a [closed source solution](https://www.xnurbs.com/) which offers a solutio…