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I'm working with Google Closure Compiler lately and sometimes need to return objects for external consumption. In order to prevent Closure Compiler from mangling object keys I need to use strings like…
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**Is your feature request related to a problem? Please describe.**
There's a few problems surrounding capping and the concept of changing ships in flight, which is a feature that a number of people w…
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### Is your feature request related to a problem? Please describe
My favourite Windows emulator is this app. I no longer like Windows 11 because of this. I got a Windows 11 computer and now I just …
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### How can the problem be recreated?
- Map: WWII Revised
- set up a combat of a sub vs a transport
- fight a round of combat where both the subs and transport miss
- notice: there is a retreat or…
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Hello
I have already speaked to Taco about this over on discord but just to not forget I decided to post it here.
The percentage o pillage is always the same, 75% regardless of the number of tu…
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I'm probably overthinking this somehow, as I do everything, but I can't quite seem to get the last question of the lab right, despite succeeding on the others in Part 3. Here's what I've got so far:
…
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There are several models in evacuation module which seem out of use for long.
Is there any instruction on how to use them?
1 hawk-dove game
2 group model
3 fall down model
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Sobald die Bogenschützen kommen gehen Dinge kaputt. Eventuell wäre es wünschenswert da einen Kampfsimulator zu haben um Kämpfe vorberechnen zu können.
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The C64, Apple2, and C128 targets need faster routines.
You can see an example of accelerated text output in:
https://github.com/tschak909/platoterm64/blob/master/src/atari/fast_text.s
can some…
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Please can comments be included in the code to enable easier comprehension of the coding process for it to be beginner friendly.