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![image.png](https://raw.githubusercontent.com/DystoriaX/pe/main/files/bb236f19-f23b-46ae-aad3-bb6e8d585e63.png)
Creating a new instance, the activation bar should starts from the object's rectangle …
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#### Michael created the issue:
I know, I know, the chances are low, but...
For lower performance systems, for pallet based screen modes, and for configurability.
Please add a third optional col…
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![quickstart](https://user-images.githubusercontent.com/6083980/137239013-e89898a2-ae35-41a1-bf87-28c250affb0d.png)
![simulate-terminal](https://user-images.githubusercontent.com/6083980/137239020-0c…
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I don't think we have a good example for how to use `MovingCameraScene` in the actual documentation for either `MovingCamera` or `MovingCameraScene`.
```py
class Test(MovingCameraScene):
def co…
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Propose new icons for some unit roles. Artillery boat (dot in a upward half circle), artillery bot (dot in a hexagon), and anti-air bot (upward curve in a hexagon).
Propose new shapes and center ico…
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**1. Read the [FAQs](#faqs) 👇**
**2. Describe the bug**
It is not possible to animate the `x` and `y` coordinates of an SVG element using `animate`.
**3. IMPORTANT: Provide a CodeSandbox repr…
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Currently Experiment.Ang2Q (by default) converts the angular goniometer positions to a Q-coordinate frame fixed to the innermost goniometer circle, but using the laboratory coordinate system.
Ang2…
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# 1. User Story
Info about what the recovery phrase is and why it is important.
# 2. Acceptance Criteria
1. Progress circle animation.
# 3. Related Issues
- [x] Create all related issue for this is…
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# 1. User Story
Info about what the recovery phrase is and why it is important.
# 2. Acceptance Criteria
1. Progress circle animation.
# 3. Related Issues
- [ ] Create all related issue for this iss…
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# 1. User Story
Info about what the recovery phrase is and why it is important.
# 2. Acceptance Criteria
1. Progress circle animation.
# 3. Related Issues
- [x] Create all related issue for this iss…