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# Current bug behavior
There is a problem with the bgm of the app in the background playing in certain situations. If this is a bug, quick action is needed.
# Expected behavior
```
FlameAudio.bg…
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Hello, I have been spending a lot of time this week trying to utilize flutter for a pre-existing unity project that incorporates the use of other Andriod plugins to connect to heart rate and cadence s…
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V1.0.1
```
I/flutter ( 7609): posFenStr: position fen ********/********/******** b p p 0 9 0 9 0 0 1 moves (2,4) (2,6) (2,2) (2,3) (2,8) (2,1) (3,2) (1,2) (1,4) (3,4) (3,8) (1,8) (3,1)
I/flutter …
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I’m using Flutter with Flame both with the latest versions. Trying to set a background image for the game.
The issue is that background image does not fill the screen. It shows in the top left but on…
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It seems that shimmering causes a ~40-60% CPU usage when running:
It's so severe that my phone overheats.
If I give it a stopping condition (i.e. `loop: 2`), it's reduced considerably:
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Based on discussion in #1448, we would like to have the `backgroundColor` property of a `Game` to be dynamically changeable. One problem with that, however, is that right now `backgroundColor` is a me…
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I have 2 overlay pages on my game.
There is a button on the first page that takes you to the second page.
On the second page there's a button that opens up a dialog that ask you to input a name.
To…
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I don't know if this is even possible, but it will be nice to have a way to run `flutter packages get` only once and have all the projects dependencies satisfied at once.
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I have been having irregular crashes on Windows release builds. Something like 1 out of 5 release build will randomly have this issue while the other 4 work perfectly fine even though nothing has chan…
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## Use case
Right now, the [`DragTarget`](https://api.flutter.dev/flutter/widgets/DragTarget-class.html) class has the relevant properties:
* [`onMove`](https://api.flutter.dev/flutter/w…
bmitc updated
4 months ago