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Hi,
I made some tests using the Yoko image and would like to report my findings.
I compiled the information in this google sheet:
https://docs.google.com/spreadsheets/d/1v6fd3p2Q7CBZ6wV_fAA0Xpq…
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To support using an SDK for a non-host platform(Android/iOS), the SDK layout needs to contain tooling applications from the host platform(Windows/Linux/Mac) to form a Hybrid SDK.
In order to do tha…
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### All of the following criteria must be met
- [X] All Requirements must be installed.
- [X] Changed the title so that it doesn't just says "[Bug]: "
- [X] I have searched the GitHub issues for my b…
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**Describe the bug**
The `CaptureMouseCursor` is ignored by Editor.
**Assets required**
Setreg file:
```
{
"O3DE":
{
"InputSystem":
{
"Mouse":
…
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**Describe the bug**
Building some O3DE mac apps results in apps with generic icons, for example the o3de.app does not have an o3de icon.
**Steps to reproduce**
Steps to reproduce the behavior:
…
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- **Launcher Version:** Unix.Release_2.2.0.0
- **Operating system:** Ubuntu 20.04
- **Antivirus/Firewall (if any):** no
- **Wine/Mono Version (if any):** Steam play Proton 7.0-4
- VerifyHash: E…
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# Compatibility Report
- Name of the game with compatibility issues: Far Cry® Primal
- Steam AppID of the game: 371660
## System Information
- GPU: AMD Radeon VII
- Driver/LLVM version: Mesa 19…
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**Describe the bug**
Levels with NavMesh entities deployed to an Android device do not load properly. Only the Navigator entity can be seen.
Levels under test are NavigationSample.prefab (AutomatedT…
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**Is your feature request related to a problem? Please describe.**
I'm blocked when I want to create a shape component and change its color in runtime with lua script or script canvas.
In fact, I ca…
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Attempts to pass an O3D game through Apple Submission will fail due to non-public API usage.
**Steps to reproduce**
1. Build any game for iOS with AWS Core gem enabled
2. Upload your iOS app t…