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### MAX Plugin Version
6.1.2
### Unity Version
2023.3.33
### Device/Platform Info
Android
### Current Behavior
Gradle fail.
### Expected Behavior
Gradle successful.
### How to Reproduce
1. …
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I have Unity project, where I implemented GoogleAds and some mediation plugins together (Applovin, IronSource, Pangle, UnityAds). After Unity my build fail in Xcode with 6 duplicate symbols on ios, ev…
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**Describe the bug**
In Russia Google does not load ad, but in different russian speaken countries ad is loaded correctly. In Russia because of Google send "No ad" response the area behind banner bec…
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## Checklist
- [x] I've updated to the latest released version of the SDK
- [x] I've searched for existing [GitHub issues](https://github.com/facebook/facebook-sdk-for-unity/issues)
- [x] I've lo…
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## Request Type
I updated the plugins to release 44 but the build failed
## Describe the bug
I updated the mobile master collection addons to the latest version but they failed to export to andro…
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No GADUnifiedNativeAdView after 8.0 ?
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This is my first RN app and I wanted to use the Admob library to monetize my app. However, I cannot see ANY ads (yes, including the test ad) in my emulator. I am using RN -v 0.60.5. Any help is apprec…
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We are missing few methods in the current `6.6.0` version of Xamarin.Android package.
Example: ` ad.LoadAd(ad.BuildLoadAdConfig().WithAdListener(listenser).Build());`
In above `WithAdListener` …
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this plugin work with last version of android Admob sdk ?
if not . what the version of android Admob sdk ? .
because admob going to stop showing ads in old version .
and thanks
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**Godot version:**
System : win7- 64 bit
Version : Godot 3.2.3
**AdMob Plugin version:**
4.0 or 4.1.1
**Problem 1:**
Unicode error when exporting to Android.
My game doesn't work on andro…