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**Problem:**
Currently Farming doesn't makes too much sense, because you can get seeds with high rate. OK, they are still less than number of plants, but it may take about a week until you go into si…
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How to reproduce:
Create a FG.
Open the JSON.
Change the title.
Change the modified timestamp to right now. (so it is newer and gets synced)
Save.
Load the dashboard or FG page.
*poof*
!…
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Note from SonarSource:
[Deploying to the marketplace](https://docs.sonarqube.org/display/DEV/Deploying+to+the+Marketplace) (initial releases and updates) is an action that must be started by the de…
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Hi,
I am thinking to use these libraries, but had few questions in mind.
1. Have you implemented VSYNC functionality successfully in these libraries?
2. What is the max frame rate you could get…
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I'd be really nice to be able to drag and drop files in the sidebar to move them between directories instead of renaming them all the time.
See also: http://sublimetext.userecho.com/topic/42672-abi…
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# Hi!!!
My name is [Alex Casas](https://www.linkedin.com/in/alexblockchain/), and I have been working in this baby for two years, since I left the corporate world to create Shelpin, in my mind mor…
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Contributions may be easier to come by if Sparky4 can use this issue to communicate what needs to be done next. I am opening this issue as a sort of "forum of discussion" to enable that.
I'll start…
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Completing the same missions multiple times (once per character) is quite laborious. It would be nice to be able to have a "main" from which to copy the mission state to the other characters.
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twinBASIC is designed to support multi-threading. Early reports suggest that low-level Windows threading APIs can be called in twinBASIC, without the active resistance put up by VB6 (is threading even…
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how will floors work? it's enough to draw floors in the order of their height,
but sorting the walls around them might be a little more complicated. though,
I recall that you where only allowed con…