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**Describe the bug**
Facial Bones rarely tend to move whenever you move the Neck or Head Bone along any of the 3 axes. The value increments are minimal at first, but tend to pile up. In very rare cas…
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Hello,
If I'm using GShade and I can see that it created a "d3d11.dll" file, should I choose the install option "Install XivAlexander as dinput8.dll for DirectX 11 version"?
Thank you.
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**Describe the bug**
All versions of Shadowhunter's model from Stormblood are missing their forearms. It appears to be an issue with the bandages that would be included in his chestpiece, as changing…
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Hey there,
I've been following the guide over at https://github.com/seathasky/FF14-MAC_ModSupport for running XIV over Crossover. I have the game running and am trying to get gshade working using y…
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**Describe the bug**
Opening local images by pressing on preview in Gallery does not account for spaces present in URI causing Windows to throw an error
**To Reproduce**
Steps to reproduce the be…
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![image](https://user-images.githubusercontent.com/97296637/148555357-41c1bd1b-27fb-454c-976e-9f525029771a.png)
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After the recent update (6.05) I did the same steps as always to instal and load the new version, and it just doesnt work. I uninstalled gshade, xiv launcher, reinstalled the game and also did a clean…
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When setting up the 64bit or the 32bit .exe files to run automatically when the quick launcher is used, Alexander will get stuck on installation loop and will never actually launch, I don't get the op…
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I installed through Penumbra as per the recommended method. It seemed to be working fine yesterday. Penumbra had an auto update and as far as I can tell, there's no major changes and as the update ins…
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When putting the renamed gshade d3d11.dll into the config runtime.json like so:
> "ChainLoadPath_d3d11": ["F:/Program Files/SteamLibrary/steamapps/common/FINAL FANTASY XIV Online/game/gshade_d3d11.dl…