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Hi,
I'm interested in contributing to this project. I just got a Sparkfun EOS S3 Thing Plus, and would love to get some Rust code running on it. I have a decent amount of experience with Embedded R…
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Explosions causes by entities that derive from the `CGrenade` class can sometimes go through walls.
This happens because of faulty logic used to pull explosions out of walls:
https://github.com/Va…
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Initializing the mob timer is a repetitive process for us to fill in the names for the team and to set the sequence of roles. It would be great if we could add the names as URL parameters, such that w…
rzijp updated
3 years ago
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Not sure if this has been requested already, but i thought i'd give it a go.
60fps capable mobile phone camera's have been around for quite some time now.
Samsung, for example, has been bringing out…
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We routinely run into cases where the new project system and ASP.NET MVC 5 collide (or rather, don't) - I'd like to see support added. Here are the main use cases I'm aware of, I hope others add more …
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While this issue is seen across most, if not almost all HL2 games, both in the SDK 2013 Singleplayer asset listings and in respective launch titles, Episode 2 is the most notable example I could find …
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First off, I would like to thank you for fixing Issue #54. Now users can work on their mods without porting anything to a different file nor using gameinfo hacks. Also, thanks for fixing the wireframe…
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I have so far avoided getting an access token through any of the various sketchy means I've seen, but it seems like Tesla is finally providing an official path for apps to register for an authenticati…
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Hi,
Good job for this plugin. One good thing will be to be able to change the framerate of the stream send, is that possible in any ways ? Like 50/60hz will be great.
Thanks !