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``` haxe
var t = Thread.create(function() { } )
```
Run the above code in `ready()` and then press the android "home button", the app will crash with error:
`hxcpp: GetLocalAllocMT - requesting memo…
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Sometimes after GC Collect ObjectMap instances become invalid due to its entities changing their hash values. Suddenly after GC, some objects stored in ObjectMap start to return different hash key tha…
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Version: 1.1.0 (works fine in 1.0.0)
Example project: https://github.com/tbrosman/tube-engine-shell (not quite a "minimal" repro, but not many moving parts)
Steps:
* Build TestRunner
* Run Tes…
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Somehow the #5172 test started failing in CI.
[Build log](https://dev.azure.com/HaxeFoundation/GitHubPublic/_build/results?buildId=326&view=logs&j=d81420a3-bf30-5d37-575b-fa6a2af01070&t=cc110ab7-c4…
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HaxePunk got it to work!
https://github.com/HaxePunk/HaxePunk/issues/500
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```haxe
//swf,cpp:
var output = new haxe.io.BytesOutput();
for (i in 0...256) output.writeInt16(1);
var bytes = output.getBytes();
trace(bytes.length); // 512
var data = bytes.getData();
tr…
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The haxelib version includes compiled samples which make it a 20MB download:
```
jsz@jaceks-MacBook-Pro /usr/local/lib/haxe/lib/firetongue/2,0,0/samples/openfl/Export
$ du -sh *
280K flash
2.1M …
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I think this is great project, and main issue is that is on ice.
I want to use some Go logic (game logic) in client (C#) and this is the currently only way to share same code on server (golang) and c…
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Hey all. I get this issue when setting an HTTPStatusEvent listener using the below code:
```
public function login(username:String, password:String):Void
{
var loginVars:URLVariables = new U…
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bs::f currently comes with an automated script binding generator that generates bindings for the Mono runtime and outputs C# binding code. This binding generator should be extended to support Lua, Pyt…