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I'm working on the Fujinet project for the Apple and I would like see about smartport emulation so I can have a fujinet device added.
I would be willing to program it myself, but I don't see any docu…
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**Is your feature request related to a problem? Please describe.**
ProDOS on the Apple //e appears to support multiple HDs attached to the same S7 card.
1. boot emulator without a floppy/hd
2. at…
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Perhaps this should go in the Wiki section of the repository, but I think for now it should be posted as a reference issue.
Since Monochrome is the foundational baseline set of icons for the proj…
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I don't know where else to put these so I'm putting them here for now. They should be probably be incorporated into README.md and whatever final release notes go with 1.3.0, which I'll think about lat…
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System is running Debian 11 x64.
Steps to reproduce:
-Build netatalk 2,4 using meson
-Attempt to netboot an Apple IIgs.
When attempting to netboot the machine ether locks up or crashes at the …
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Setup on the Apple II needs better documentation. For example:
- The SSC must be in slot 2, but the release notes don't mention this.
- The SSC must have interrupts enabled (DIP switch on the car…
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## Description
#3 is closed, and my friend that means we can pull in sectors now. Well, at least the first sector. But that's good enough to pull boot code!
This item is for fleshing out my ability …
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This affects both branches, I think.
The `with-cracklib` compile time option should point to the location of the cracklib dictionary file, IINM. However, the default location isn't valid (on Alpine…
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Can the RGBtoHDMI support the Amiga ECS Super High-Res modes, 1280x256 and 1280x512 ?
According to this thread [https://eab.abime.net/showpost.php?p=1251298&postcount=13](https://eab.abime.net/show…
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So I'm looking to make a Tactics game for the Commodore 64 and Commodore 128, but I want to also be able to port it to the MSX2 and possibly other architectures (68K, 65816, x86). So this seems to be …