-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
```
What steps will reproduce the problem?
1. Create interface with virtual operator (e.g. operator==())
2. Create mock class implementing interface
3. Create instance of mock class
What is the expec…
-
Veo que hicieron que el GameMonitor tambien hace un Broadcast, fijense que en realidad el unico que deberia hacer un Broadcast es el GameLoop. Cuando lo haria? Al final de cada Loop.
https://github…
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**Describe the bug**
Jazz Installation with Sonar module enabled – apparently installed a Jazz version which is not fully functional. On-boarding flow works as expected but the deployment flows are f…
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https://www.youtube.com/watch?v=6QcEoGrmpqc 10 Basic Jazz Chords - Guitar Tutorials - JustinGuitar [JA-001]
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Jungrock (level0.011 and level1.011) has two kinds of objects with no sprites (they use animation 0 in both directions, which uses the null sprite): 28 and (in the second level only) 32. 28 is a cool …