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It appears that builds for GameCube have stopped after the 4.3.2 release. I did try booting the .DOL file on my GameCube using SWISS of version 4.3.2 but had no such luck.
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there is a large delay if i use my classic Controller if i use only the wii-mote all is fine
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Hi! I'm excited to use LTR_retriever. I ran LTR_retriever using the following call:
```
LTR_retriever \
-genome Salvinia_cucullata_v1.1.fa \
-inharvest LTRHarvest.out \
-linelib LINEs.viridi…
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Hello,
I'm using DarkShock Super Metroid MSU-1 patch on my SD2SNES and it's incompatible with the patch max_ammo_display.ips (I have a black screen after starting a new game).
Source of the Dark…
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This will track existing issues blocking release of version 1.55.
I've updated the version number everywhere, and, as far as I can tell, the GTK+ port is stable.
Copyright notices still need upd…
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Compiling the Windows port with CHECK_MEMORY_LEAKS defined results in a huge number of leaks reported. By far, the most common leak is 8 bytes in size, with the last 4 bytes always 0x00. There isn't…
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I'm playing this on a Raspberry Pi 3b with RetroPie, using the lr-snes9x emulator core (it's the more current version of snes9x that has MSU-1 support).
I've been using the higan setting in the ins…
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With all the changes lately, it's getting time for a new release. We need to come up with a list of TODOs to accomplish before it's ready.
* @OV2, you mentioned getting the GLSL shader support into…
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# Problem
Hi all, I was thinking that it might be helpful to create some issue [labels](https://github.com/snes9xgit/snes9x/labels) to help us better see and organize topics. Here are a few I had in …
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I had been compiling this using 2013 with no issue until code were recently change to use VS14 and winxp compatible toolset. I now get this error:
LINK : fatal error LNK1181: cannot open input file…