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**Describe the bug**
A clear and concise description of what the bug is.
Hi,
We found a drawing issue in **VP2 render delegate mode** if the prim has some of the faces transparent, attached USD f…
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# Required:
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[x ] I believe this isn't a duplicate topic
[x ] This report is not related to an adapter
## Select One:
[ ] Build problem
[ ] Incorrect Functionality or bug …
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what's up
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Permissions get strangely set if `umask` includes bits not in `DEFFILEMODE` (0666).
Example:
```
import os
os.umask(0o027)
from pxr import Usd
Usd.Stage.CreateNew("/tmp/umaskbug.usd")
```
Ge…
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### Description of Issue
dummped message:
Warning: in Load at line 112 of D:\Code\OpenUSD_hyc\pxr\imaging\plugin\hdPrmanLoader\rendererPlugin.cpp -- Could not load versioned hdPrman backend: The…
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### Checks
- [X] I have checked existing [__OPL issues__](https://github.com/ps2homebrew/Open-PS2-Loader/issues) for duplicates and found none
- [X] I am using either OPL [latest stable version](h…
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This didn't use to happen in 24.1.
This only happens sometimes, so I really can't pinpoint what's causing this. But, sometimes when I delete an image from IT window, IT will crash. Sometimes it's …
TzurH updated
2 years ago
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### Description of Issue
I've gotten usdview built and I'm experiencing a strange issue while orbiting/panning the sphere.usda. The sphere blinks on and off constantly but randomly. I have built thi…
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It would be helpful to support the following USD import stage traversal options:
- Filter prims based on purpose (guide, proxy and render)
- Enable traversing instances with instance proxies to cr…
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The documentation on a stages time range implies an exclusive range, whereas I think USD uses inclusive ranges.
https://graphics.pixar.com/usd/docs/567231471.html says
We will use USD's cinema defaul…