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### Is your feature request related to a problem?
Sometimes, we'd like to perform project structure modifications automatically. A common use-case would be re-importing sprites that have been changed…
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The age of retina is here, and CSS that looks good on standard and high dpi displays at the same time is hard.
Some sort of extension to `@sprite` in combination with `@media` queries would be a real…
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I remember suggesting this in IRC, but never got around to actually reporting it. It's a feature I consider useful, and plan to personally use in potential games I might make in Tuxemon. It also doesn…
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Immediately after loading the game, the browser crashes and sometimes gives the error message "something went wrong." I have repeatedly tried to run the game in two browsers (Chrome and the built-in b…
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I got the error `Unrecognized option` when I tried to generate sprites with this options:
```
nsg({
src: [
this.config.src + `/*.png`,
…
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I identified the following as the responses to Geocortex from the server.
1. ?f=json
2. /resources/styles/root.json
3. /tilemap
4. /resources/sprites/sprite.json
5. /resources/sprites/sprite.pn…
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### Describe the new feature or enhancement
As discussed in #867, there may be superior image formats to PNG for exporting. A couple promising options:
* EXR
* DDS
* KTX
* Yaml
Yaml, in partic…
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Copy of the bug report from Godot https://github.com/godotengine/godot/issues/65083
### Issue description
In the presence of gradients and transparency, SVG is imported with incorrect brightness…
fire updated
3 months ago
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## Save and Load Texture Atlas.
Offer a way to save a generated Texture atlas or part of one and have it be loadable later.
### What should be added/changed?
A TextureAtlas.save() and Textur…
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Any tutorials in how to use this and insert it into the hacked sd card?