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I have an RPI3 and tried the default install and it was failing, so I built raylib from source and that is working fine (tests and examples pass). I checked that it shows in pkg-config, so all looks g…
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This is a tracking issue on Ventura bottling process and will be used as a dump for build failures.
If you are a user of Homebrew, this isn't where to seek help or report issues. You can get suppor…
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Hello ive tried to install raylib_py through the pip build command but its not working correctly.
Im trying it on raspberry pi4 8gb and system is Twisteros 2.12 . Official raylib compiled without a…
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Hi! It seems that package doesn't provide wheel, so pip tries to compile wrapper and then failes.
# Setup
MacOS Monterey 12.3 on M1 chip (arm64).
## Raylib library:
```
➜ tanki git:(main) ✗ …
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# Issue Prelude
**Please complete these steps and check these boxes (by putting an `x` inside
the brackets) _before_ filing your issue:**
- [x] I have read and understood YCM's [CONTRIBUTING][c…
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To fix this errors and successfully build them I edit this 4 source files:
1) **raylib-games/repair/src/repair.c (LINE 86)**
```
- SetTextureFilter(font.texture, FILTER_BILINEAR);
+ SetTe…
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By default, when a user presses escape in raylib, the return status of pr.window_should_close() changes from False to True.
When we use pr.set_exit_key(KEY_NULL), escape should no longer do this. M…
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I'm on MacOS 12.1 and I installed Raylib using pip. I import it via `from pyray import *` but it resulted in the error
```Traceback (most recent call last):
File "raylib.py", line 1, in
from…
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Setting the uniform of a shader doesn't work in pyray as early as 4.0.0.2, still fails in 4.0.0.3
Platform - Windows (this issue is likely platform independent)
Issue - Following the example cause…
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I'm using raylib-dynamic 3.7.0.post10 with hylang.
Raylib recognizes attached gamepads on macos (m1) and windows, but all input fetching functions return no input.
GetGamepadButtonPressed returns -1…