-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
### Mod
FTB Quests
### Description
Currently, dependencies only exist in quest "quests", and it is recommended to set dependencies between multiple objective "tasks" in a quest so that players can …
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…
-
## SPOILERS AHEAD, TURN BACK NOW IF YOU LIKE SURPRISES
I've been thinking about how we can expand and improve the Empyrean Campaign. I'm happy with how it turned out overall, but this isn't the cas…
-
```
What steps will reproduce the problem?
1.Getting killed
What is the expected output? What do you see instead?
Not lose as much experience as you do.
What version of the product are you using? On…