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I've right clicked on the .obj file and clicked on Import scene form asset. Then
@ #apply plugin: 'com.google.ar.sceneform.plugin'
sceneform.asset('sampledata/ArcticFox_Posed.obj',
'defa…
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![sceneform_err](https://user-images.githubusercontent.com/168304/62763834-28dd5c80-ba95-11e9-9003-4dde9fff76d5.jpg)
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Download .obj from Google Poly -> animate it using Mixamo -> download .fbx -> import it -> error.
I also tried to import it in Blender and then export .obj and .fbx but I still get the same error.
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Hello,
Since animations are mandatory for our AR app we have been experimenting with sceneform for quite a while, but until now we were unable to succesfully import files created by 3DsMax in Scenefo…
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When I add
`implementation 'com.google.firebase:firebase-firestore:18.2.0'`
I can't build my app cause I get
Error: Program type already present: javax.annotation.CheckReturnValue
None o…
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Follow the steps of this page: [Import and preview 3D assets](https://developers.google.com/ar/develop/java/sceneform/import-assets)
AR rendering runs all well in DEBUG mode.
But after proguard, t…
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I'm following all the steps mentioned in [here](https://developers.google.com/ar/develop/java/sceneform/import-assets) to import my assets using the Sceneform plugin.
While importing any 3D model …
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More so confirmation as I've tried everything and imported FBX assets do not retain animation or skeletal animation data. Unless I'm missing something. This is the key major component to ever use a FB…
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ARCore Sceneform 1.7 import FBX assets , the final model partial display dislocation issue.
Here is the xgirl.fbx assets, Can you compare and tell me the key reason?
Thanks a lot for your great su…
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after updating to 1.8.0 i see wrong colors in rendered models
this was in 1.7.0
![photo_2019-04-02_15-30-16](https://user-images.githubusercontent.com/23726353/55402521-543ac280-555c-11e9-8d91-9f9…