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### Description of Issue
USD stages which are using dynamic pathing are failing when the pathing is remapped on a render farm.
The render farm uses Linux and pathing is case sensitive, whereas Win…
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Hey, great resource you've put together here--thank you! Would you consider adding GSOPs to your list, please? I'd classify it as more of a utility than a viewer.
> Use GSOPs to import, edit, and e…
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I tried using this in Houdini v20 and I'm getting `STATUS_HEAP_CORRUPTION` when I try to use `NumericArrayAttr::get`
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### Is there an existing issue for this?
- [X] I have searched the existing issues.
### Please describe the feature you have in mind and explain what the current shortcomings are?
While BigRoy was …
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Hi @aaronsmithtv,
I'm able to succesfully build/run the docker and do the following steps:
```
docker run -it --rm aaronsmithtv/hbuild:latest
hserver -C -S https://www.sidefx.com/license/sesinet…
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Hi, thank you so much for this great resource Luca.
We are running into a problem when with the cacheResolver when it comes to layer muting.
I tried both with AR_CACHEDRESOLVER_ENV_EXPOSE_RELATI…
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At the moment there's no way to control how instance inputs are split into multiple (instance variation). We randomly pick transforms and assign them to divided inputs.
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- [ ] Be able to split un…
ttvd updated
8 months ago
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### Hyprland Version
System/Version info
```sh
Hyprland, built from branch main at commit 94aeb06d6ba14d403c46b52d1d2e397acb5906a4 dirty (toplevelexport: set last damage for dmabuf copy).
Date:…
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I'm trying to build openvdb against Houdini in Windows 10, using vcpkg (and then Visual Studio 2019).
I've run into the same error, which I haven't been able to resolve:
```
CMake Error at C:/P…
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It would be nice to be able to bake Houdini generated curves into UE4 native curves (Blueprint with SplineComponent attached).
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Filed as RFE #73666 : Unreal: Curve baking.
ttvd updated
8 months ago