-
> centaur unreasons[1/1]: You'll die more from boredom than from actual danger.
My thoughts after chatting with some folks on Akrasic / CAO about centaur:
- Reduce apts for bows and xbows by 1, or in…
-
### Describe the bug
Hi, huge fan, had this bug since I started playing again:
The bar at the top of the screen when Skilling (which says the name of the skill, equipment/potion buttons, and clou…
-
**Describe the Feature**
Rebalancing the economy/villager skills a little so that the village feels like it's progressing right from the start and encourages players to keep playing.
**Why do you …
-
Hello
I've noticed the following behavior :
I have installed wordpress on heroku with mhoofman repository and uploaded a the Visual Composer plugin and it works fine but i have found that BBPress p…
-
Hello Prasad,
Can you please provide one machine with the following details:
bpp-ps-client-pf-staging.becknprotocol.io
bpp-ps-network-pf-staging.becknprotocol.io
It will have BPP P…
-
**_I affirm:_**
- [x] I understand that if I do not agree to the following points by completing the checkboxes my issue will be ignored.
- [x] I have read and understood the [Contributing Guide]…
-
All are welcome to suggest.
1. Rummage - Randomly search X number of corpses on your tile. The number of corpses searched increases with skill.
2. Unknown Name - Pulls treasure from adjacent hexes…
ghost updated
2 years ago
-
Is there a way to make all green techs/docs work like astechs or medics rather than having them separately? When they skill up to Regular, become "regular" working techs and docs?
-
From https://github.com/resin-io/etcher/issues/265
This option would copy whatever there is on the device as a local `*.img` file, and will compress it as a ZIP archive, in a way that can be easily b…
-
## Description
- Please make the following changes to enhance the Smart Gambia - Mobility BAP:
## Goals
- [x] Define clear goals for the project.
- [x] Ensure alignment with the overall vision o…