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I kind of have an itch to dig into a new data structure implementation, so I'm wondering what could be most useful, some ideas are:
- Red-Black Trees
- Suffix Array
- Skip List
- B-Tree, B+ Tree
- Rad…
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With our current model of a few central nodes surrounded by a larger membrane of nodes, I'm assuming that size == number of membrane nodes.
However, due to visual splaying/jiggly, the apparent amoeba…
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The instructions should be based on the modern [Homebrew](http://brew.sh).
A separate INSTALL_OSX.md can be created with this goal in mind.
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# Bug report
If the puppet module operates correctly and successfully gets and applies a catalog, it will exit with exit-code 2 as per https://www.puppet.com/docs/puppet/8/man/agent#usage-notes
> …
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hey -
Thanks for your work on this - has been very helpful.
Wanted to send along a note that I identified some faster binary tree implementations while trying to speed this up.
For my use …
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I don't know how to reliably reproduce this, since it sometimes works correctly, and sometimes doesn't. It's random. Whenever I try to make the bug happen, it doesn't. But it happens with my real surv…
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Something as simple as an "idle animation" driver that provides slowly moving data of an idle hand moving fingers to a fist and back would be more than sufficient, especially if it had splay data too.…
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Not sure if this is an rspec-puppet issue or my fumbling with mocha:
``` ruby
context 'true' do
let(:params) { { fact_cron_splay: true } }
it { should_not contain_cron('refresh-mcollective-metada…
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This came up as a result of https://github.com/Ravenbrook/mps/pull/105#pullrequestreview-1279762207
This issue was created as a place to collect things that we might eventually turn into a guide or…
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Any chance this could be implemented? See title. I'm thinking quest 2/3 if it's possible had it based tracking for the controllers, just making it track the wrist should provide a significant uptick i…