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Hi,
so the next version will probably have upgraded and working ai wall / tower manning.
This will open up a whole lot of options.
For example I tested around a bit yesterday or on Saturday, and ga…
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I accidentally provided this PR into the main repo instead of the local one and it was merged: https://github.com/ciplogic/fheroes2enh/pull/21
It has pretty strong game rebalance that I'd wanted to…
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To add to the roundup todo list, use the following markdown format.
```
- [ ] optional description [link name](/link/to/item)
```
So it generates the following:
- [x] optional description [li…
skial updated
5 years ago
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When I try to save to PDF, everything is placed on a single page and on top of each other
code:
\page
# Introduction
Welcome, dear reader, to a book that will tell a story about a grou…
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Hello, KR team, i have several suggestion about descriptions of generals and admirals of RUS, TRM (it's base of this suggestion).
Names according previous suggestions and GOST.
Also, maybe, this d…
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The Emir uses european bowmen in his attacks and as defensive troops on his small towers. But the rate in wich these towers are manned is extremely low. So sometimes it takes him like half an hour to …
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I know that this topic has already been raised but a new AI editing tool will appear soon.
I think the AI must use siege towers and shields. This will complicate the game vs AI. I
think that th…
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I just felt like doing a list of bugs / quirky stuff I still know are a problem ingame, and I will list all I remember from the top of my head here.
- [ ] European bowmen won't set pitch alight
- …
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```bash
pm@Velvet4Renaissance:~/steam-missing-covers-downloader$ /usr/local/bin/python3.7 missing_cover_downloader.py
Steam path: /home/pm/.steam/steam
SteamID: 150966242
Steam grid path: /home/p…