-
## What is currently happening
When I log in, I am always taken to the "peoples" tab of the website.
## What is expected to happen
I should get returned to the original url I was logging in from.…
-
## Description
We need to know how to migrate Login & Authentification ( mix of legacy & sf)
Investigate the current state of Login / atuth into the BO and know :
- How to migrate it
- What …
-
Issue:
Improve content strategy on current website focused at content creators
Goal:
Increase lead generation of content creators to come and get on a internview with Analys
Tasks:
- @Analysislearn…
-
**Problem:**
Black orcs, command options appear as additional models rather than upgrades. 5 models + command will result in 8 models rather than 2 models + 3 command
**Expected:**
5 models + command…
-
A scenario should be coded of an entirely "uncivilized" world. This scenario would be used as a base, overwritten with the actual owners and pops and cores.
This empty scenario is meant to take car…
-
```
[00:00:20.021 real] ERROR: ##############################
[00:00:20.021 real] ERROR: FATAL EXCEPTION: Error while loading tribe 'barbarians': [/usr/pkgsrc/work/wip/widelands/work/widelands-1.0…
-
PANIC,
RAGE,
SLOWED,
SPEED,
DAM_BONUS,
DEF_BONUS,
BLEEDING,
HALLU,
BLIND,
INVISIBLE,
POISON,
INSANITY,
PEACEFULNESS,
MAGIC_RESISTANCE,
MELEE_RESISTANCE,
RANGED_RESISTANCE,
MAGIC_VULNER…
-
We currently have lots of naming schemes:
Tribes::nrtribes()
World::get_nr_immovables()
Path::get_nsteps()
Fleet::count_ships()
…
Those should be unified to one consistent naming convention.
------…
-
New `badges` field on Tribe, that is an array of strings (`pq.StringArray`)
Each badge is in the form of `{BADGE_HOST}/{ID}`
- new route to update `badges` for a tribe. This should be separate f…
-
The metrics received as OCPP messages should be passed on to the apps in a format that makes sense in the app domain.
The apps should connect to the backend using websockets to receive events.
…