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**Description**
DXCompiler segfaults when trying to compile shaders in which it's impossible to allocate clip/cull registers.
**Steps to Reproduce**
Compile this shader with DXC (profile `vs_6_0`):
`…
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In the `importing_coco.ipynb` example, the function `coco_segm_annotation_to_normalized_vertices` doesn't handle nested segmentation. This is demonstrated below:
```python
def test_coco_segm_a…
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![H48pisxXOg](https://user-images.githubusercontent.com/11617079/110987404-149fc680-8380-11eb-83b5-84e1cd2f18dc.png)
It is very annoying when you edit a mesh with the help of vertices, even if the …
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Weird setup of `CSprite2d::Draw` in `CHud::Draw`. The texture coordinates are off by a pixel on the left, but not on the right, this means the top edge of the sprite is skewed by a pixel.
File:
![…
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```
What steps will reproduce the problem?
bin/example_apps/pagerank file GRAPH-NAME
What is the expected output? What do you see instead?
What version of the product are you using? On what operati…
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**What is the feature or improvement you would like to see?**
`igraph_contract_vertices()` currently modifies the graph "in-place", or at least it seems so for the user. However, internally, it act…
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Hi,
Native swift types like `Array` only conform to `Codable` when their elements are `Codable`.
It looks like `Graph` doesn't have any special need for being `Codable`.
Would it be possible to …
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[Draw A Grid](https://codelabs.developers.google.com/your-first-webgpu-app#4)
Your example is confusing because it currently talks about the **bottom-right** corner, when it should say **bottom-lef…
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I have found myself wanting to create copies of a vertex e.g. if I want to use the same prior distribution for different vertices. Is there a simple way to do this in Java or would vertices have to im…
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Zifa tree has doubled vertices on both the trunk and the leaves, when only the leaves need it.
For an example, tr_flora_tree_zifa has 2530 tris, reduced to 1650 without the trunk doubled.