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将来のため。`images/headsets-original` に保存する。
また、Bilinear でリサンプリングされてぼんやりした画像が多いので、Lanczos 3 分離不可アルゴリズムに変更し、よりシャープな画像への差し替えも行う。
進捗は以下。
- [x] Vive Focus 3
- [x] HTC Vive Pro 2
- [x] Pico Neo 3
- [x…
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## Description
Hello, I can't figure out how to use this program to tell SteamVR that I'm playing on PICO 4, and not Quest 2 or other VR headsets? There is a "custom" option, but I have no idea what …
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I have noticed that there is always a fake vive controller on the ground. Sometimes games decide to use it and need to get a quick reboot. But there are a select amount of games that always use that f…
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Doed it not support HTC Vive?
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My working setup:
Asus laptop, Ubuntu 14.04.5, GTX 960M
Not working setup:
PC, Ubuntu 14.04.5, GTX 1080Ti
Using the HDMI cable
The Vive device works perfectly fine with SteamVR apps and whateve…
ghost updated
6 years ago
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Hello,,. I use Oculus Link Cable and both the Steam Controller and XBox Controller are not working with any game so far (Bus Sim 18 for example). When pressing RT the UEVR Thingy comes up where I can …
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The way the trigger and axis handling is done in the openvr binding captures an instantaneous value, rather than the current actual value of the trigger/axis; setTriggerValue() is only called if the t…
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Hi I bought an HTC Vive about a week ago, and I'll love to try this. How do I do that?
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Hey
Just wanted to say, that this is a game changer for me.
I use this to test things I develop for xcsoar under near real world conditions.
This allows me to test procedures, settings and tr…
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I am trying to build vrui_mdf, but I am unable to find the `Vive.h` file. I have looked in both vrui and vrui_mdf for this file with no luck. Where can I find this file so I can build this package?