-
To test this thing, I ran a Blender and added a simple cylinder to the scene by default. Then I chose export to Wavefront OBJ and unchecked "Triangulate Faces" in the settings. The result is a crumple…
-
Hi.
Been using the extension for a while for the 3D inpainted mesh option, I used to import the resulting .ply into blender and colors looked ok. Did an update today and now it exports to .obj and I …
-
```
1. I prepared 3D models(vrml 1.0) with various number of polygons by
decimating original models.
10k, 5k, 4k, 3k, 2k, 1k
2. I converted those models to obj format using blender.
3. Try to load eac…
-
The viewer works perfectly, but when i try to export any model it opens a new [tab](blob:https://morris.github.io/914a8873-8b3c-450a-a045-d59f4f2220f2) that shows the following:
> ![image](https://…
-
Hi,
After a lengthy compilation process, I was able to finish compilation and I tested the program with the given example.
It was giving me the error in the topic with the standard command but when…
-
## Problem
`Assimp` blows up the number of vertices when an imported model has per vertex per face normals. There may be other cases (I e.g. would assume the same happens with per vertex per face UV…
-
```
1. I prepared 3D models(vrml 1.0) with various number of polygons by
decimating original models.
10k, 5k, 4k, 3k, 2k, 1k
2. I converted those models to obj format using blender.
3. Try to load eac…
-
```
1. I prepared 3D models(vrml 1.0) with various number of polygons by
decimating original models.
10k, 5k, 4k, 3k, 2k, 1k
2. I converted those models to obj format using blender.
3. Try to load eac…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…
-
```
Hello, i'm trying to get a hd texture render with jsc3d but at this very mment
it failed.
My file is 4096x4096 px and the model is a wavefront obj.
this is my canvas setting :
viewer.setPar…