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**Describe the bug**
Initial attempt at building the Development branch build on macOS machine can fail due to the following error:
```
** BUILD FAILED **
The following build commands failed…
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**Describe the bug**
The following 2 scene compilation jobs fail processing for the .fbx assets:
`Assets/Objects/Foliage/grass_flower_pink.fbx`
`Assets/Objects/Foliage/grass_flower_purple.fbx`
…
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**Describe the bug**
The cvar EditorSV_Hidden doesn't hide the server window when running on Linux
This is because AzFramework::ProcessLauncher::ProcessLaunchInfo::m_showWindow is not supported …
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**Describe the bug**
Making a change to a file's name or changing its location is not automatically recognized by the Asset Processor. Using "Start Scan" from the Tools tab inside the Asset Processor…
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**Describe the bug**
Opening a level from AtomTest project on MacBook Pro 2020 (Intel Core i5 / Intel Iris Plus Graphics) causes the Editor to become not responsive. The same issue occurred when crea…
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**Describe the bug**
Editor crashes just before displaying main window or a little bit after (Like after openning scene)
**Steps to reproduce**
Steps to reproduce the behavior:
(Use default proj…
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* [Summary](#Summary)
* [What is the relevance of this feature?](#Relevance)
* [Feature design description](#Features)
* [Workflows](#Workflows)
* [Technical design description](#Technical)…
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**Describe the bug**
In my scene, Foot IK is not that effective when the character is down from the slope that the foot is not fitted along the slope. But it works well when the character is up along…
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**Describe the bug**
The attempt of playing the motion in the **Animation Editor** by clicking the **Play** button in **Time View** window, results in error popup being displayed and multiple errors …
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Scalability case on 128 ranks have started to fail with current driver@main. Before recent changes, the code ran up to 512 ranks without issue. Only the 128 rank case fails with this error. 512 has…
MTCam updated
6 months ago