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If a skinned mesh has a bone that drives a blend shape / morph target, either GLTF or FBX, the asset is not imported.
The bone is keyframed only on `Location` and drives a blend shape value from 0 …
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I am plotting Cifti files with [hcp-utils](https://rmldj.github.io/hcp-utils/) and nilearn. It works very nicely for the standard inflated surface but the aspect ratio is off for plotting a flatmap (s…
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You can use this Custom PLY Import method if you want to skip the "Photogrammetry and SV nodes method"
https://github.com/TombstoneTumbleweedArt/import-ply-as-verts/tree/916bbd32af17916ee7cd6c9a625…
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I've been thinking about this for a while and might take a look at if I get a chance - blend modes.
Photoshop, Premiere and other video/photo editing software have [blend modes](https://helpx.adobe…
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The currently used "PNG" format is not lossless and therefore might influence the quality of the tests. For example, if a prepared test image is exported from GIMP for comparison with blend_modes' ima…
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Is it possible to output multiple images that are made with the "high-res fix script" at different amount of steps?
Asking this because for creating an image my workflow consists of getting multiple …
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*Created by: lenrik1589*
## Description
Inconsistent blending of cursor image when using translucency in the image
## Expected Behavior
Using `cursor(img, x, y)` and exporting the imag…
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I noticed an issue when adding a bevy sprite sheet. There is something odd occurring where the frame buffer is not blending the components of different passes.
In the screen shot you'll notice that…
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### Issue
When packing all external data into .blend file, all the preview thumbnails will get packed as well.
I noticed, when I used one BlendLuxCore-saved file on another computer, it then complai…
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Hi,
I have various situations where I would need to apply color/gradient fills together with blend modes (including a hue blend mode) and opacity. I do this currently via UIGraphicsBeginImageContext …