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Follow-up to #178, which was the source of regression here.
![vangers-cable-issue](https://user-images.githubusercontent.com/107301/149649917-d484b1c7-a427-4240-ad8b-13251a408672.jpg)
kvark updated
2 years ago
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Hello,
could you explain to me what these little copper wires are for which have been soldered on the PCB and then put some gel. They are very delicate, and therefore every time I open the device I a…
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*Please ensure you are using the latest version before submitting a missing obsolete material.*
**Obsolete Material:**
X67CA0V40.0020
X67CA0V40.0050
X67CA0V50.0020
X67CA0V50.0050
**Suggeste…
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In #94 it is proposed to add wireless antennas as communication channels. But that sounds a little high-tech and cables are much easier to craft and lay down. As a bonus, more robots can just come to …
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**Bug description**
I'm simulating a floating system in SubDyn and the behavior is not the expected one. The floater looks as follows:
![image](https://github.com/OpenFAST/openfast/assets/33709140/c…
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So that all 4 batteries can be charged simultaneously.
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Affix wires external to electronics boxes to the hull. Leave enough slack to remove boxes from hull.
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I have a project where I have some cables and wires described with wireviz.
I am looking for a way to have a unified BOM that I can use to buy parts.
For instance
- cable_a.yml
- cable_b.yml
…
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Originally reported by: **ANTICLDE (Bitbucket: [ANTICLDE](https://bitbucket.org/ANTICLDE), GitHub: Unknown)**
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When people release spirit it seems like they dont get the rez, while the Goblin Jum…
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### Feature description
Fasteners that attach two objects together, and restrict movement and rotation between them, but not the map. They work just like they do in real life.
### Feature purpose
#…