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This would enable the frontend code to refer to, e.g., `/api/dandisets/...` instead of using an environment variable to provide the base path, and it would solve the problem of having to maintain a `/…
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So I'm actually working on the .NET wrapper for the API and I was designing and digging in the way I'll implement it (Enum, Entities, ...) and I found nothing on the types avalaible for GetContentType…
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This is gonna be a long one, so bear with me please.
Let's say I want to parse all of the plugs for a particular instance of an item. Specifically, I would like to find the Weapon Mods for that ite…
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Originally reported by: **Philippe Lagadec (Bitbucket: [decalage](http://bitbucket.org/decalage), GitHub: [decalage2](http://github.com/decalage2))**
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It would be a great improvement if OleFi…
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Make your comments here!
kgary updated
4 weeks ago
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It's not an offensive question, but a more a friendly business-related inquiry.
I'm really loving the project and the overall initiative, but on my side I can't afford to base my work on it if it'…
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Could be possible at some time the Bungie API supports an activity webhook? Eg. when an user completes some activity a script on my server be immediatelly reported with the carnage report from this ac…
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I've just noticed that Le Monarque no longer shows in the Exotics section in DIM, which pulls it from Bungie's API. I've posted about it on DIM's Github but was asked to post here instead.
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Currently, we have quite a few macros that seem to do similar, but not quite the same thing. We should think about improving the documentation to make clear which ones to use with Yew, and which ones …
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Quando a mensagem contém caractere como "%", o EncodeUTF8 não era suficiente para enviar por completo a string.
Como a API suporta normalmente o Encode em Base64, adicionado o ajuste para o envio s…