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https://github.com/s1lentq/ReGameDLL_CS/blob/f9969aceab95783a537902282d127d4c88daf5ae/regamedll/pm_shared/pm_shared.cpp#L2729-L2735
Should the boundary check the Z axis instead of the X axis?
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**Describe the bug**
I want to set a macro for when I die in a Game a Text source display the number of deaths. The game always shows "YOU DIED" text on screen (yes, it's Elden Ring), so when it disp…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Describe the bug
#8949 added a region and race. So far pretty rudimentary but promising. Incompleteness is fin…
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Since Pangea Software has allowed the game to be remade and released in the matter that this GitHub has stated, Whats the stance on modding and such? Because I have no idea where to talk about such th…
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## Description
I attempted to create a new C++ project with CMake that would build against Dart and execute `Dart_VersionString()` using the Dart documentation. I was unable to do it, I got as far…
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It would be useful to identify where the source of a slowdown comes from, while being in-game.
Maybe a ping value for each player and spectator could be an indicator here ? Or the already existing …
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**Describe the bug**
Game is crashing if you enable fullscreen, it is crashing when you enabling it, and game crashing if you try to run it again, when main menu GUI is loading
**Steps to reprodu…
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**Describe the bug**
Upon starting the game normally, the game tries to load the attract mode demo and crashes to desktop. I built the project from source in Visual Studio and narrowed it down to…
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# Compatibility Report
- Name of the game with compatibility issues: The Outer Worlds: Spacer's Choice Edition
- Steam AppID of the game: 1920490
I need to note that I am **not** running this thr…
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**Describe the bug**
Upon launching openMenu on both real hardware and emulator, the application crashes when using 1st_read.bin compiled from source.
I have KOS toolchain installed and I can succ…